﻿using System;
using System.Runtime.CompilerServices;

namespace Quicklight.Mobile.Cordova.Connection {

   [IgnoreNamespace]
   public static class ConnectionType {
      [ScriptName("UNKNOWN")]
      public const double UNKNOWN = 0;
      [ScriptName("ETHERNET")]
      public const double ETHERNET = 1;
      [ScriptName("WIFI")]
      public const double WIFI = 2;
      [ScriptName("CELL_2G")]
      public const double CELL_2G = 3;
      [ScriptName("CELL_3G")]
      public const double CELL_3G = 4;
      [ScriptName("CELL_4G")]
      public const double CELL_4G = 5;
      [ScriptName("NONE")]
      public const double NONE = 6;
   }
}
